Kathryn Bigelow's A House of Dynamite: A Political Fantasy and Major Disappointment.

Bestowed upon a privileged handful, the mantle of Esteemed Director can serve as a source of pride and pressure. On the positive side, it can provide a shield: when viewing the works of an celebrated director through this perspective, film scholars may feel obliged to justify even their weakest efforts. (The logic is that a subpar film by a Renowned Director is still superior to the best work of a commercial director.) One disadvantage is that such titles can restrict a creative to a tight creative box, searching only for material befitting a Acclaimed Auteur; another is that the dismay when a project falls flat is even more pronounced. A prominent test case has just reached Netflix in the latest from Bigelow A House of Dynamite, a underwhelming entry that – if feedback from movie enthusiasts are any measure – seems destined for only one honor this season: that for Gravest Disappointment.

Looking Back at the Filmmaker's Journey

To understand why the film has disappointed many, we must look back at Bigelow's career. Bigelow earned her laurels with a run of expansive, limber genre pics: biker flick The Loveless, the rangy vamp saga Near Dark, cop thriller Blue Steel, the classic Keanu/Swayze actioner Point Break. Clearer indication of her direction of travel came with the overlooked 1995 film Strange Days, an intense near-future drama, shaped by the Rodney King incident, which also served as a cautionary fable about the risks of rejecting actuality to take cover in the digital world. (Bigelow proved more attentive to this than her screenwriter/ex-husband James Cameron, now preparing the release of Avatar 3.) Yet post-2001, with her reputation growing, Bigelow – like her homeland – was forced on the defensive. The Hurt Locker and Zero Dark Thirty addressed America’s then-recent misadventures in the Middle East; Detroit, released in the time of national tension, entered into a fractious conversation with the country’s deep-seated legacy of racism.

One can appreciate why a director with this background might be drawn towards Dynamite’s script – authored by Noah Oppenheim, the previous news executive who penned Netflix’s latest show starring Robert De Niro Zero Day – and why the streamer would vigorously back a nuclear-panic thriller after Oppenheimer’s Oscars sweep. (One pitch for the new film: a contemporary version of Oppenheimer?)

What Works and What Doesn't

Dynamite is at its most effective early on, depicting in near real-time the brief period in which a missile launched somewhere in the Pacific region by mysterious forces is picked up on screens of a American military installation in Alaska and reported to the White House situation room, heading for what everyone learns is its target: downtown Chicago. In this first section, Bigelow and Oppenheim quickly raise the tension while undertaking an intriguing temporal brinkmanship: we’re left pondering where this feature-length movie can possibly head once the chronometer expires.

The outcome – and this is where the letdowns start – is a return to the start: the film then shifts between the angles of those senior officials (Tracy Letts’ military officer, defense secretary Jared Harris and commander-in-chief Idris Elba) the prologue only partially revealed. Structurally, the film fails to progress: it’s a extended runtime with a minimal narrative arc, leaving Oppenheim to return to the initial segment multiple times, each pass trowelling on debated technical details while moving all parties toward the feared explosion. Previous Bigelow films had a tight grip on cause-and-effect; her finest achievements as a Noted Film-maker, The Hurt Locker and Zero Dark Thirty, were inherently about outcomes. But here, the triggering event is also the final play; the drama gets interesting at the very second the film ends. The personas are left wondering: “Is this the end?” We are, too, for different reasons.

Visual and Thematic Shortcomings

While the plot spins in ever decreasing circles, like a pessimistic time loop, we’ve plenty of opportunity to ponder the harmful influence platform financing has had on the look of U.S. films. Even on the big screen, Dynamite appeared as flatly familiar, Barry Ackroyd’s hasty mobile filming recalling 24 or The West Wing or current streaming offerings reusing familiar locations, including even Zero Day. If Bigelow the Noted Visual Film-maker fades away, so too does Bigelow the Noted Feminist Film-maker: Rebecca Ferguson, sketched in that opening reel as potentially another of this director’s strong female professionals, exits prematurely, so again it’s left to a collection of stern males to try to prevent the world’s end. The verve Bigelow infused into her pulpier breakthrough films vanishes with her; maybe after Detroit’s commercial underperformance, the artist felt she had to curb her experimental tendencies, but a script this dialogue-heavy required some offsetting dramatic intensity.

The Core Fear and Final Analysis

The fear A House of Dynamite most potently evokes, then, isn’t atomic destruction, but a director’s terror of being considered inadequate; stiffening and virtually solidifying as it unfolds, it’s understandable the film should have been eclipsed by current, reshaping incidents. What this story assumes is that those occupying positions of operational authority would be trained specialists, fundamentally diligent and that the greatest danger to Chicago in late 2025 would come from a location outside of the White House. Where previous Bigelow films felt like deeply committed examinations on their time, Dynamite – the initial of this director’s latest projects to fall somewhere between neglect, diversion and complete unimportance – instead spends a pair of lethargic hours clawing futilely out of touch. It’s lacking in drama by design: even before the rogue missile first appears on sensors, the America Bigelow’s film portrays has been destroyed utterly.

Alexander Brown
Alexander Brown

A seasoned gambling analyst with over a decade of experience in UK casino regulations and player advocacy.